Essentials of Desktop Publishing: Design Principles, Tools, and Techniques

Learn to design print and digital layouts using desktop publishing tools with a strong grasp of design principles.

Essentials of Desktop Publishing: Design Principles, Tools, and Techniques showcase image
Track
Digital Designing
Level
Foundation
Language
English
Duration
30 hours
Learning Mode
Learn at ALC or at Home

Introduction

  • In this course, you will learn to:
  • Explain the primary objectives of learning desktop publishing
  • List the applications and significance of desktop publishing
  • Identify the key users and target audience for desktop publishing
  • Find various formats and outputs in desktop publishing
  • Identify popular tools essential for desktop publishing
  • Recognize various client needs and preferences during projects
  • Demonstrate techniques for working with images effectively
  • Explain the importance of understanding and respecting copyrights in publishing
  • Compare different design selection criteria for optimal outcomes
  • Identify and explain design principles such as balance, contrast, alignment, and more
  • Explain basic shapes, colors, and their psychological impacts in design
  • Identify the role of typography in print, digital design, and branding
  • Demonstrate the use of shapes, colors, and composition through various case studies
  • Identify popular digital photo editing tools and their offerings

What you'll learn ?

  • At the end of this course, learners will be able to:
  • Interpret the fundamental purposes of learning desktop publishing and its significance in various scenarios
  • Illustrate the applications of desktop publishing and its impact on efficiency and creativity
  • Paraphrase information about the key users and target audience for desktop publishing to ensure targeted and effective designs
  • Compare various formats and outputs in desktop publishing for appropriate application
  • Utilize essential tools in desktop publishing to enhance project quality and productivity
  • Interpret and address client requirements effectively during projects
  • Demonstrate techniques for working with images effectively in desktop publishing
  • Explain the importance of understanding and respecting copyrights in desktop publishing
  • Compare different design selection criteria for optimal outcomes in desktop publishing
  • Apply design principles such as balance, contrast, alignment, and more in desktop publishing projects
  • Assess the influence of shapes, colors, and their psychological impacts in design
  • Examine the role of typography in enhancing communication through print and digital design
  • Illustrate the use of shapes, colors, and composition through various case studies
  • Review and evaluate popular digital photo editing tools to optimize design workflows

Syllabus

Working with Images
  • Understanding and using the image resources
  • What are copyrights?
  • How to choose images?
  • Learning features and tools
  • Introduction to the basics
  • Exploring workspace and customization
  • Image, Color Modification Understanding
  • Mastering photo editing tools
  • Exploring drawing and coloring tools
  • Using the advanced tools
  • Using the text tools
  • Using Brush and Paint
  • Working with Selections
  • Scaling
  • Utilizing Layers
  • Working with Layers
  • Getting Creative with Types
  • Advanced Text Options
  • Masks
  • Filter Gallery
  • Arranging the Workspace
  • Various Palettes
  • Printing
  • Output Options
  • Colors in Printing

Work-Centric Approach

The academic approach of the course focuses on ‘work-centric’ education. With this hands-on approach, derive knowledge from and while working to make it more wholesome, delightful and useful. The ultimate objective is to empower learners to also engage in socially useful and productive work. It aims at bringing learners closer to their rewarding careers as well as to the development of the community.

  • Step 1: Learners are given an overview of the course and its connection to life and work
  • Step 2: Learners are exposed to the specific tool(s) used in the course through the various real-life applications of the tool(s).
  • Step 3: Learners are acquainted with the careers and the hierarchy of roles they can perform at workplaces after attaining increasing levels of mastery over the tool(s).
  • Step 4: Learners are acquainted with the architecture of the tool or tool map so as to appreciate various parts of the tool, their functions, utility and inter-relations.
  • Step 5: Learners are exposed to simple application development methodology by using the tool at the beginner’s level.
  • Step 6: Learners perform the differential skills related to the use of the tool to improve the given ready-made industry-standard outputs.
  • Step 7: Learners are engaged in appreciation of real-life case studies developed by the experts.
  • Step 8: Learners are encouraged to proceed from appreciation to imitation of the experts.
  • Step 9: After the imitation experience, they are required to improve the expert’s outputs so that they proceed from mere imitation to emulation.
  • Step 10: Emulation is taken a level further from working with differential skills towards the visualization and creation of a complete output according to the requirements provided. (Long Assignments)
  • Step 11: Understanding the requirements, communicating one’s own thoughts and presenting are important skills required in facing an interview for securing a work order/job. For instilling these skills, learners are presented with various subject-specific technical as well as HR-oriented questions and encouraged to answer them.
  • Step 12: Finally, they develop the integral skills involving optimal methods and best practices to produce useful outputs right from scratch, publish them in their ePortfolio and thereby proceed from emulation to self-expression, from self-expression to self-confidence and from self-confidence to self-reliance and self-esteem!